Devorian Steampunk

Devorian Steampunk

Java

Requirements

For installing Devorian Steampunk, you will need:

  • Minecraft Java edition
  • Mod allowing use of shaderpacks – Optifine or Iris
  • Shader enabling POM and PBR shading 
      • We suggest using Complementary Shaders, which provide great balance between visuals and performance
      • You can use the resource pack without shaders, however your textures will be without any special effects

Installation

1. a) Optifine Installation

    • Download Optifine
      • Pick the same version as your Minecraft version
    • Run the downloaded
    • Install Optifine to your .minecraft folder location
    • Run Minecraft launcher and choose Optifine profile in bottom left corner

1. b) Iris Installation

    • Download Iris
    • Run the downloaded file
    • Select the version of your game and let it install
    • Run Minecraft launcher and choose Iris and Sodium version

2. Shaders installation

In this guide, we will use Complementary Shaders as an example. Feel free to try out other shaders, however we can’t guarantee that they will display the resource pack as intended. When setting up the resource pack, look for settings such as normal maps, parallax mapping and PBR.

    • Download Complementary Shaders
    • Open Minecraft directory folder and drop the .zip file into the “shaderpacks” folder
      • Do not unzip the file!
    • Run the game and go to Options > Video Settings > Shaders and select Complementary Shaders shader pack
    • For 3D effects, go to Shader Options > Materials and set RP Support to labPBR
    • Open Normalmap Related Settings and:
      • Turn on options Normal Mapping, Parallax Occlusion mapping and Self Shadowing
      • Set Parallax Quality to the resolution of Devorian Steampunk that you use (e.g. 64)

3. Enabling Devorian Steampunk

    • Open your Minecraft folder
    • Put DevorianSteampunkJV_X.zip file into resourcepacks folder
    • Run the game and go to Options > Resource packs
    • Hover your cursor over DevorianSteampunkJV_X.zip and click on the icon – this will move the pack into the right column
    • Confirm by clicking Done button and the pack will load

Note about versions

Currently, Devorian Steampunk is updated to 1.18 until Optifine gets an update as well. However, we have tested it for versions 1.16.0 – 1.18.2.
To play in versions 1.17 and below, an adjustment is needed:

  • Unzip the pack
  • In …\assets\minecraft\optifine\ctm\grass_block_top
    open “grass_block_top.properties” file in any text editor and in “matchBlocks” property rename “dirt_path” to “grass_path” 
  • In …\assets\minecraft\textures\block rename folowing textures:
    • dirt_path_side.png
      dirt_path_side_n.png
      dirt_path_side_s.png
      dirt_path_side.png
      dirt_path_side_n.png
      dirt_path_side_s.png

      to

      grass_path_side.png
      grass_path_side_n.png
      grass_path_side_s.png
      grass_path_side.png
      grass_path_side_n.png
      grass_path_side_s.png

  • Zip all the files back to .zip format and play 🙂
  • A warning may occur in lower versions about the pack not being compatible with current versions.This is due to the fact that the pack is not specifically set for one certain version, however it should not have any impact on the gameplay.

Bedrock

Requirements

For installing Devorian Steampunk, you will need:

  • Minecraft – Bedrock Edition
  • RTX
    • You can run the resource pack without an RTX, however please note that the resource pack is made for devices with RTX – shading effects will not be available on other devices

Bedrock limitations

Please note that the pack is being developed primarely for Java and then ported to Bedrock – so unfortunately, Bedrock version does have some limitations.
You can try running the resource pack on MCPE, however we do not recommend it.

  • BE does not support custom models for content that is already in the game, which means:
    • no 3D rails
    • no fluffy trees
    • default UVs for trapdoors and fences
  • BE’s maximum item resolution is 128×128 so packs with higher block resolutions are limited to 128×128. This causes weird behaviour for placeable items that use extruded texture when equipped in hand
  • PBR shading (surface roughness and normal maps) is available only for devices that support RTX technology. On other devices, shading does not have any effect
  • BE does not support CTM and CTM overlays, so grass transitions and connected blocks do not work
  • No custom UI – maximum (and default at the same time) UI texture atlas resolution is 512, which is not enough for our HD UI redesign.

Installation

  1. Devorian Steampunk installation

    • If you have downloaded a .zip file, rename the “.zip” part of the file to “.mcpack” and run the file. This will install the resource pack.
    • If you have downloaded a .mcpack file, you can run it as-is
  2. Adjustment for devices without RTX

    • Rename the “.mcpack” part of the file to “.zip”
    • Unzip the file
    • In the root folder, open manifest.json in Notepad
    • delete following lines of the code:
      ],

      "capabilities" : [

      "raytraced"
    • Save manifest.json
    • Select everything in the root folder and zip it again
    • Rename the “.zip” part of the file to “.mcpack”
    • install the pack and enjoy 🙂